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21) Set to Filter > Noise > Add Noise) and set the “Uniform”. The box named figure 18.
 
Figure 18.
 
22) The rectangle shape you have created now has stains as well as an old-looking texture. But no old piece of paper is considered as “old” if its edges are neat. That is why you should be create some rough edges around the rectangle “Basic Shape” which you have created in the first steps the active layer by clicking on its thumbnail in the layers palette as shown in figure 19. When you have done so, brush icon () will appear in front of it.
 
Figure 19.
 
23) Create a selection based on the rectangular shape by clicking Ctrl + click on its thumbnail. Go to the Menu > Select > Modify > Contract as shown in figure 20, and introduce a value of 5 pixels.
 
Figure 20.
 
24) Add a mask to the current layer (which is still “Basic Shape”) based on the current selection. Do this by clicking on the “Add layer mask” icon () which is found in the layers palette. Go to the main Menu and select Filter > Brush Strokes > Spatter as shown in figure 21.For both “Spray Radius” and “Smoothness” enter a value of 15 for and click OK.
 
Figure 21.
 
25) You will have at this point an image having rough edges, but if you will zoom further on the image, you will notice that its edges are aliased, not smooth. Make sure that the mask of the Basic Shape layer is active (it is active is it has a double border). To obtain smooth edges, you must apply some blur: Filter > Blur > Gaussian Blur. Enter a value of 1 to the Radius and then click “OK”. Having the mask active, select in the Menu Image > Adjustments > Levels as shown in figure 22. In the input value boxes, enter an input value of 160 for black and an input level value of 195 for white.
 
Figure 22.
 

 
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